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Jungle Trolls Reborn 5.2
| 26-Мар-2012, 09:19 |
Version 5.2: 25.03.2012 • gameplay
- the benefit from the Master of Puppets achievement is now 25% per level (decreased from 33% per level); -
river crab, tortoise and black widow growing time reduced by 2 days;
rabbit growing time increased by 1 day, rat's - by 2 days; - some animals XP gain - slightly rebalanced; • user interface
- added special buttons for empty ranged weapons (adapted by ElloElloEllo);
• bugfixes - the spear can now be crafted normally in the Tannery, without triggering Choose Item and without destroying the building;
- the camp fire now loses life properly when it is raining; - removed a minor bug which was causing the poison gas to trigger animal aggro; - the amazing bug with the Taming which was creating flying sheep (o.O) and additional neutral passive animals is now fixed.
Version 5.1: 23.03.2012 • gameplay
-
animal reproduction limits formula now takes into account game days (if
the count of the players + game days passed exceed 12, beasts will
breed at 100%; otherwise breed chance is reduced respectively); -
animals starting mana in the beginning of the game will now be random
between 0 and max mana (it was random between 0 and 100); - experience gain for some animals drastically increased (mostly for small animals and fish); - mineral deposits (Rocks, Hard Rocks) now randomly spawn in game start at 24 locations (50% chance that the location would remain empty); - players can now choose troll's starting item: - hunter: Spear lvl 2 or Bow with 1-10 arrows or Sabretooth Fur Boots; - warrior: Axe lvl 2 or Club lvl 2 or Shield lvl 2; - inventor: Gun or Shotgun or Repair Hammer; - shaman: random Spell Book of Light or Shadow or Darkness;
- some minor improvements (overall gameplay, stats and abilities): - fishing speed slightly increased;
- pain effects now only affect movement and attack speed, but not the melee damage;
- shaman's voodoo form now removes pain effect and blowpipe's poison along with the other poisons;
- inventor's
Dismount ability now requires much more energy to be used, depending on
the life of dismounted building - energy cost [25 + building life /4];
- towers will automatically shoot at air targets too;
- troll hut and hunter's tents now give permanent invisibility when staying near them (not only while sleeping);
- walls, barrels, tents and some others small buildings hit points decreased;
- bee hives can now be destroyed;
- herbivorous animals can now be fed with tinder (food value = herbs);
- anacondas, snakes and spiders do not sleep at night anymore;
- sabretooth cat movement speed while in stealth mode is increased;
- when attacking a beast with a torch in hands, a troll has 20% chance to scare it and make it run away; - crabs are now amphibious as they should be and their movement speed is slightly decreased;
- some minor improvements (items): - casting time of the power attack with all throwing/shooting weapons set to 0.5 sec (for most of the weapons it was 0.75 sec);
- net
duration reduced to 5 sec (from 8 sec), cooldown reduced to 15 sec
(from 25 sec); net critical chance increased to 20%, but stun duration
decreased to 2 sec (before - 10% for 4 sec); - warrior can now craft Net as a class crafting item;
- totems of horror can be crafted using elder beast skull; - using demonic mask doesn't require energy anymore;
- sarbacane renamed to Blowpipe and slightly rebalanced (cooldown
increased to 6 sec and now every shot causes a Pain effect for 2 sec,
20% to crit for a paralyze for 2 sec);
- power attack with blunt weapons (bone smash) critical chance is now
always 10%, independently of the level of the weapon; damage with mining
pick power attack decreased from 50 to 35, stun removed;
- repair
hammer is much more effective now for repairing buildings (restores 60
life, before the change it was 20) and is slightly improved for
gathering minerals; - inventor's
remote mine renamed to Land Mine and now can be triggered by ability
(shortcut Q) - and it's still being triggered automatically for enemy
trolls; - hunter's Rock Trap, Spiked Trap and Ensnare Trap are now cheaper and easier for crafting (they do not require a sensor trap kit anymore); ensnare trap resource cost greatly reduced (now requires only 2 rope);
- spell book of Teleport energy cost increased from 50 to 90;
- battle horn in addition to its melee damage bonus now gives
protection from fear (animal fear of fire, spirit's Scare) and taunt
(animal aggression upon attacking or casting);
- hunter's Tame Beast
ability reworked: - now the hunter is not channeling Tame Beast, but he needs to
stay in 500 range of the animal for 20 sec; - the
ability now requires special taming energy depending on the animal
tamed - stronger beasts require more energy (for a bunny - 20; for a
piglet - 50; for a bear cub - 100); - taming energy is being stored in the Hunter Crafting skill at rate of 1 per 10 sec with a limit of 200 (4 game days), starting 50;
• user interface
- all crafting tooltips now show which troll classes can use the resulting item; - the annoying burning sound from herbs, rocks and hard rocks of low health has been removed; - added the old command -cam, which allows higher view on the jungle; - some tooltips and notifications corrected; • bugfixes - removed a bug which may cause game crash when certain player selects the Old Troll; - removed an exploit with the demonic mask;
- some spells and abilities will not provide anymore sight range when cast; - fixed the Ugly Frog quest; now the frog will lay an egg as intended; - fixed a bug which didn't allowed reptiles to become lazy; -
some countermeasures taken for solving the bug with item limits (when
the troll cannot take an item he should be able to): when all items are
being dropped from inventory, any bug with limits should be fixed; - Shaman achievement The Chosen One is now working (the fix makes Totem selectable by only one player at a time); - fixed the wrong notification of Merchandise and Ballistics achievements.
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Category: Карты | Added by: Bia
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Views: 1153 | Downloads: 41
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